SOS-Plugin Link - Unreal Engine 5
Plugin for Unreal Engine 5 to easily work with data received from the Rocket League SOS-Plugin to be used in Virtual Productions.
Simple Unreal Engine plugin to easily implement some of the data provided by the Rocket League BakkesMod SOS-Plugin.
Installation
Download the latest version from the releases page and make sure that you put the plugin in the plugins folder of your Unreal Engine Project.
Make sure SOS-Plugin is running with BakkesMod. More information about SOS-Plugin can be found here: https://gitlab.com/bakkesplugins/sos/sos-plugin
Usage
Set up your blueprint as the following screenshot to get the data from the SOS-Plugin. The resulting data can be used in all the other nodes (2nd screenshot).
To have the plugin work in a packaged project make sure to add the following to your DefaultEngine.ini (normally found Project/Config/DefaultEngine.ini )
[Plugins]
EnabledPlugins=SOSPluginLink
An example of using the plugin is RL Buddy (not included in the plugin). An Android App for LAN esports events to show the stats during the game. You can download it for free here: https://play.google.com/store/apps/details?id=com.sumatrasstudios.RocketLeagueBuddy
Plugin for Unreal Engine 5 to easily work with data received from the Rocket League SOS-Plugin to be used in Virtual Productions.